프로퍼티 | 타입 | 설명 | |
---|---|---|---|
distance | float | ||
position | Vector3 |
메소드 | 설명 | |
---|---|---|
ApplyConstraint ( Vector3 axis, float angle ) : void | ||
Constructor ( FABRIKEffector, parent = null ) : FABRIKEffector, | ||
FetchComponent ( GameObject gameObject ) : FABRIKEffector, |
메소드 | 설명 | |
---|---|---|
ConstrainRotation ( Vector3 from, Vector3 to, float angle ) : Vector3 |
public ApplyConstraint ( Vector3 axis, float angle ) : void | ||
axis | Vector3 | |
angle | float | |
리턴 | void |
public Constructor ( FABRIKEffector, parent = null ) : FABRIKEffector, | ||
parent | FABRIKEffector, | |
리턴 | FABRIKEffector, |
public static FetchComponent ( GameObject gameObject ) : FABRIKEffector, | ||
gameObject | GameObject | |
리턴 | FABRIKEffector, |