프로퍼티 | 타입 | 설명 | |
---|---|---|---|
actor | GameObject | ||
dialogName | string[] | ||
fold | bool | ||
isPlayer | bool | ||
overrideName | bool | ||
showName | bool |
메소드 | 설명 | |
---|---|---|
EventActor ( ) : System.Collections | ||
GetActor ( ) : GameObject | ||
GetData ( ) : Hashtable | ||
GetName ( ) : string | ||
SetData ( Hashtable ht ) : void |