C# 클래스 EnvironmentManager, TWI_Repo

상속: BaseManager
파일 보기 프로젝트 열기: justcollins/TWI_Repo 1 사용 예제들

공개 메소드들

메소드 설명
ChangeFog ( float newFogDensity, Color newFogColor ) : void

비공개 메소드들

메소드 설명
Start ( ) : void

This method controls setting what is the current group and what is the previous group. The previous group was a second thought, as what if we could still see the previous environment meshes, even though we are in a new environment. For this, if the previous group is ever the same as the current group, then you just put in the same environment mesh into your public gameobjects and enter that in.

Update ( ) : void

메소드 상세

ChangeFog() 공개 메소드

public ChangeFog ( float newFogDensity, Color newFogColor ) : void
newFogDensity float
newFogColor Color
리턴 void