메소드 | 설명 | |
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EmptyDialog ( ) : System | ||
EmptyDialog ( Session, session ) : System | ||
backBtn_Click ( object sender, EventArgs, e ) : void | ||
cancelBtn_Click ( object sender, EventArgs, e ) : void | ||
nextBtn_Click ( object sender, EventArgs, e ) : void |
메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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button1_Click ( object sender, EventArgs, e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public backBtn_Click ( object sender, EventArgs, e ) : void | ||
sender | object | |
e | EventArgs, | |
리턴 | void |
public cancelBtn_Click ( object sender, EventArgs, e ) : void | ||
sender | object | |
e | EventArgs, | |
리턴 | void |
public nextBtn_Click ( object sender, EventArgs, e ) : void | ||
sender | object | |
e | EventArgs, | |
리턴 | void |