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DisplayedMolecule ( string codeName, string realName, float val, DisplayType, displayType = DisplayType.MOLECULELIST ) : UnityEngine |
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DisplayedMolecule ( string codeName, string realName, string val, DisplayType, displayType = DisplayType.MOLECULELIST ) : UnityEngine |
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OnLanguageChanged ( ) : void |
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getCodeName ( ) : string |
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getDisplayType ( ) : DisplayType, |
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getRealName ( ) : string |
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getVal ( ) : string |
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isUpdated ( ) : bool |
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reset ( ) : void |
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setDisplayType ( DisplayType, displayType ) : void |
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setRealName ( string realName ) : void |
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update ( float val ) : void |
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update ( string val ) : void |
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