프로퍼티 | 타입 | 설명 | |
---|---|---|---|
blockBonus | float | ||
counterBonus | float | ||
criticalBonus | float | ||
difficultyID | int | ||
elementBonus | int[] | ||
escapeBonus | float | ||
hitBonus | float | ||
itemStealBonus | float | ||
moneyStealBonus | float | ||
raceBonus | int[] | ||
sizeBonus | int[] | ||
speedBonus | float | ||
statusBonus | int[] |
메소드 | 설명 | |
---|---|---|
AddElement ( ) : void | ||
AddRace ( ) : void | ||
AddSize ( ) : void | ||
DifficultyBonus ( ) : System.Collections | ||
GetData ( Hashtable ht ) : Hashtable | ||
RemoveElement ( int index ) : void | ||
RemoveRace ( int index ) : void | ||
RemoveSize ( int index ) : void | ||
SetData ( Hashtable ht ) : void |