프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Deathmatch | Deathmatch, | ||
Presence | PlayerPresence, |
메소드 | 설명 | |
---|---|---|
OnDestroy ( ) : void | ||
PresenceListener ( Deathmatch, parent, PlayerPresence, handledPresence ) : System.Collections.Generic |
메소드 | 설명 | |
---|---|---|
ReceivePresenceWantsRespawn ( ) : void |
public PresenceListener ( Deathmatch, parent, PlayerPresence, handledPresence ) : System.Collections.Generic | ||
parent | Deathmatch, | |
handledPresence | PlayerPresence, | |
리턴 | System.Collections.Generic |