프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AcceptButton | Button, | ||
BlueprintDatabase | BlueprintDatabase, | ||
BlueprintPrefab | GameObject | ||
BlueprintsContainer | Transform | ||
CraftingMaterialCounters | List |
||
CraftingTabs | Sprite[] | ||
IngredientPrefab | GameObject | ||
Ingredients | List |
||
IngredientsContainer | Transform | ||
ItemInfoPanel | ItemInfoPanel | ||
SelectedBlueprint | Blueprint |
메소드 | 설명 | |
---|---|---|
Accept ( ) : void | ||
AddBlueprints ( ) : void | ||
AddItem ( ) : void | ||
OnDrop ( PointerEventData data ) : void | ||
RemoveMaterials ( ) : void | ||
UpdateData ( ) : void |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void |