메소드 | 설명 | |
---|---|---|
AddButton ( ComboList, box, string text ) : void | ||
Find ( string name ) : ComboList, | ||
Find ( string name, List |
||
RemoveButton ( ComboList, box, string text ) : void | ||
Reset ( ComboList, box ) : void | ||
comboButtonPressed ( GameObject button ) : void | ||
printComboList ( ComboList, list ) : void |
메소드 | 설명 | |
---|---|---|
Reset ( ) : void | ||
Start ( ) : void | ||
comboListToString ( ) : string | ||
findRootCanvas ( GameObject child ) : GameObject |
public static AddButton ( ComboList, box, string text ) : void | ||
box | ComboList, | |
text | string | |
리턴 | void |
public static Find ( string name, List |
||
name | string | |
elements | List |
|
리턴 | ComboList, |
public static RemoveButton ( ComboList, box, string text ) : void | ||
box | ComboList, | |
text | string | |
리턴 | void |
public comboButtonPressed ( GameObject button ) : void | ||
button | GameObject | |
리턴 | void |
public static printComboList ( ComboList, list ) : void | ||
list | ComboList, | |
리턴 | void |