메소드 | 설명 | |
---|---|---|
activatePickup ( GameObject target ) : void |
메소드 | 설명 | |
---|---|---|
OnTriggerEnter ( Collider col ) : void | ||
storePickup ( PickupInventory, inventory ) : void |
public activatePickup ( GameObject target ) : void | ||
target | GameObject | |
리턴 | void |
protected storePickup ( PickupInventory, inventory ) : void | ||
inventory | PickupInventory, | |
리턴 | void |