프로퍼티 | 타입 | 설명 | |
---|---|---|---|
file_name | string |
메소드 | 설명 | |
---|---|---|
DroppedOn ( GameObject target ) : void | ||
DroppedOnInventory ( Vector3 mousePosition ) : void | ||
IsCompilable ( ) : bool | ||
SetCompilable ( ) : void | ||
absorbSpell ( GameObject target ) : void | ||
castSpell ( GameObject target ) : void | ||
getIDEInput ( ) : IDEInput, | ||
getSpellName ( ) : string | ||
getTexture ( ) : |
||
setCurrentFile ( string file_name ) : void |
메소드 | 설명 | |
---|---|---|
Drag ( ) : void |
메소드 | 설명 | |
---|---|---|
isEmpty ( ) : bool |
public DroppedOnInventory ( Vector3 mousePosition ) : void | ||
mousePosition | Vector3 | |
리턴 | void |