메소드 | 설명 | |
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Awake ( ) : void | ||
OnClick ( ) : void | ||
OnDestroy ( ) : void | ||
Start ( ) : void |
메소드 | 설명 | |
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Fade ( float from, float to, float seconds ) : IEnumerator |
Fades the attached materials from an alpha value to another.
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MoveCamera ( Vector3 newPosition ) : IEnumerator |
Moves the camera to a new position.
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OnDestinationReached ( ) : void |
Called when the camera reaches its destination.
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OnMovingCamera ( ) : void |
Called when the camera starts moving.
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SetMaterialsAlpha ( float alpha ) : void |
Sets attached material alpha values.
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SetTargetable ( bool state ) : void |
Gets the targetable state of the game object.
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