메소드 | 설명 | |
---|---|---|
IsPlayerController ( CharacterController playerId, ControllerInputManager, controllerId ) : bool |
메소드 | 설명 | |
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Awake ( ) : void |
public IsPlayerController ( CharacterController playerId, ControllerInputManager, controllerId ) : bool | ||
playerId | CharacterController | |
controllerId | ControllerInputManager, | |
리턴 | bool |