프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DefaultDeviceProfile | Uri | ||
autoUntiltHead | bool |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DispatchEvents | void | ||
EyeOffset | Vector3 | ||
EyeRect | Rect | ||
EyeView | Matrix4x4 | ||
InitDevice | void | ||
UndistortedProjection | Matrix4x4 |
메소드 | 설명 | |
---|---|---|
AddCardboardCamera ( ) : void | ||
Awake ( ) : void | ||
Create ( ) : void | ||
EyePose ( Eye, eye ) : Pose3D, | ||
OnApplicationFocus ( bool focus ) : void | ||
OnApplicationPause ( bool pause ) : void | ||
OnApplicationQuit ( ) : void | ||
OnDestroy ( ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnLevelWasLoaded ( int level ) : void | ||
PostRender ( ) : void | ||
Projection ( Eye, eye, Distortion, distortion = Distortion.Distorted ) : Matrix4x4 | ||
Recenter ( ) : void | ||
SetTouchCoordinates ( int x, int y ) : void | ||
ShowSettingsDialog ( ) : void | ||
Start ( ) : void | ||
UpdateState ( ) : void | ||
Viewport ( Eye, eye, Distortion, distortion = Distortion.Distorted ) : Rect |
메소드 | 설명 | |
---|---|---|
DispatchEvents ( ) : void | ||
EyeOffset ( Eye, eye ) : Vector3 | ||
EyeRect ( Eye, eye ) : Rect | ||
EyeView ( Eye, eye ) : Matrix4x4 | ||
InitDevice ( ) : void | ||
UndistortedProjection ( Eye, eye ) : Matrix4x4 |
public Projection ( Eye, eye, Distortion, distortion = Distortion.Distorted ) : Matrix4x4 | ||
eye | Eye, | |
distortion | Distortion, | |
리턴 | Matrix4x4 |
public Viewport ( Eye, eye, Distortion, distortion = Distortion.Distorted ) : Rect | ||
eye | Eye, | |
distortion | Distortion, | |
리턴 | Rect |