메소드 | 설명 | |
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flock ( List |
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move ( Bounds outerBounds ) : void |
Move the Boid's position by updating rigidbody it's attached to
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메소드 | 설명 | |
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Start ( ) : void |
public flock ( List |
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boids | List |
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avoidList | GameObject | |
리턴 | void |