메소드 | 설명 | |
---|---|---|
BluetoothSocketWrapper ( ) : UnityEngine | ||
BluetoothSocketWrapper ( |
||
Close ( ) : void | ||
Connect ( string address, string uuid ) : void | ||
GetInputStream ( ) : StreamWriter | ||
GetOutputStream ( ) : StreamReader | ||
GetRemoteDevice ( ) : BluetoothDeviceWrapper, | ||
IsConnected ( ) : bool |
메소드 | 설명 | |
---|---|---|
IsSocketNull ( ) : bool | ||
SetBluetoothSocket ( ) : void |
public BluetoothSocketWrapper ( |
||
other | ||
리턴 | UnityEngine |
public static Connect ( string address, string uuid ) : void | ||
address | string | |
uuid | string | |
리턴 | void |
public static GetRemoteDevice ( ) : BluetoothDeviceWrapper, | ||
리턴 | BluetoothDeviceWrapper, |