프로퍼티 | 타입 | 설명 | |
---|---|---|---|
condition | AICondition[], | ||
needed | AIConditionNeeded |
메소드 | 설명 | |
---|---|---|
BattleAI ( ) : System.Collections | ||
IsValid ( int id, Combatant, allies, Combatant, enemies ) : int |
public IsValid ( int id, Combatant, allies, Combatant, enemies ) : int | ||
id | int | |
allies | Combatant, | |
enemies | Combatant, | |
리턴 | int |