C# 클래스 BatchOperation, UnityFramework

파일 보기 프로젝트 열기: meta-42/uEasyKit 1 사용 예제들

비공개 메소드들

메소드 설명
ChangeIsReadable_No ( ) : void
ChangeIsReadable_Yes ( ) : void
ChangeMipMap_Off ( ) : void
ChangeMipMap_On ( ) : void
ChangeNPOT_None ( ) : void
ChangeNPOT_ToLarger ( ) : void
ChangeNPOT_ToNearest ( ) : void
ChangeNPOT_ToSmaller ( ) : void
ChangeTextureFormat_ARGB_32bit ( ) : void
ChangeTextureFormat_Alpha_8bit ( ) : void
ChangeTextureFormat_Auto16Bit ( ) : void
ChangeTextureFormat_AutoCompressed ( ) : void
ChangeTextureFormat_AutoTruecolor ( ) : void
ChangeTextureFormat_RGBA_16bit ( ) : void
ChangeTextureFormat_RGBA_32bit ( ) : void
ChangeTextureFormat_RGBA_PVRTC_2bit ( ) : void
ChangeTextureFormat_RGBA_PVRTC_4bit ( ) : void
ChangeTextureFormat_RGB_16bit ( ) : void
ChangeTextureFormat_RGB_24bit ( ) : void
ChangeTextureFormat_RGB_DXT1 ( ) : void
ChangeTextureFormat_RGB_DXT5 ( ) : void
ChangeTextureFormat_RGB_PVRTC_2bit ( ) : void
ChangeTextureFormat_RGB_PVRTC_4bit ( ) : void
ChangeTextureSize_1024 ( ) : void
ChangeTextureSize_128 ( ) : void
ChangeTextureSize_2048 ( ) : void
ChangeTextureSize_256 ( ) : void
ChangeTextureSize_32 ( ) : void
ChangeTextureSize_512 ( ) : void
ChangeTextureSize_64 ( ) : void
GetSelectedTextures ( ) : Object[]
OutputLightmapInfo ( ) : void
SelectedChangeIsReadable ( bool enabled ) : void
SelectedChangeMaxTextureSize ( int size ) : void
SelectedChangeMimMap ( bool enabled ) : void
SelectedChangeNonPowerOf2 ( TextureImporterNPOTScale npot ) : void
SelectedChangeTextureFormatSettings ( TextureImporterFormat newFormat ) : void