프로퍼티 | 타입 | 설명 | |
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ball | GameObject | ||
bells | |||
threshold | float | ||
tone |
메소드 | 설명 | |
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FixedUpdate ( ) : void |
Plays the sounds inside the ball based on the velocity that the ball is moving.
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Start ( ) : void |
Initializes the objects and varibles that are used by the script.
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