프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Flag | int | ||
TargetCeilingHeight | int | ||
TargetFloorHeight | int | ||
TileX | int | ||
TileY | int | ||
tm | TileMap, |
메소드 | 설명 | |
---|---|---|
FindTile ( int x, int y, int surface ) : GameObject | ||
GetTileName ( int x, int y, int surface ) : string | ||
PerformAction ( ) : void |
메소드 | 설명 | |
---|---|---|
MoveTile ( Transform platform, Vector3 dist, float traveltime ) : IEnumerator |
public FindTile ( int x, int y, int surface ) : GameObject | ||
x | int | |
y | int | |
surface | int | |
리턴 | GameObject |
public GetTileName ( int x, int y, int surface ) : string | ||
x | int | |
y | int | |
surface | int | |
리턴 | string |