프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AllowRetreat | bool | ||
NextWaypoint | GameObject | ||
Objective | GameObject | ||
PathfollowingFudgeFactor | float | ||
PrevWaypoint | GameObject |
메소드 | 설명 | |
---|---|---|
Approach ( GameObject target ) : void | ||
Approach ( Vector3 targetPosition ) : void | ||
FixedUpdate ( ) : void | ||
Flee ( GameObject gO ) : Vector3 | ||
Flee ( Vector3 pos ) : Vector3 | ||
OnDrawGizmos ( ) : void | ||
Seek ( GameObject gO ) : Vector3 | ||
Seek ( Vector3 pos ) : Vector3 | ||
Start ( ) : void |
메소드 | 설명 | |
---|---|---|
FindNearestPathWaypoint ( ) : GameObject | ||
FollowPath ( ) : Vector3 | ||
SetNextWaypoint ( ) : void |