Visualizer.Plotting |
Visualizer.Properties |
Visualizer.Resources |
Visualizer.ViewModel |
Name | Description |
---|---|
AddScoresEvent | |
Attack | |
CheckServiceEvent | |
CircleAllocator | |
CompositionPreview | Interaction logic for CompositionPreview.xaml |
GameManagerThread | |
GeometricPrimitive | Base class for simple geometric primitive models. This provides a vertex buffer, an index buffer, plus methods for drawing the model. Classes for specific types of primitive (CubePrimitive, SpherePrimitive, etc.) are derived from this common base, and use the AddVertex and AddIndex methods to specify their geometry. |
LabelledVector | |
Localization | |
MainPage | |
MatrixVisualizerForm | |
Monitor | |
MonitorEvent | |
MonitorEventBase | |
MusicPlayer | |
Resource1 | |
SampleGrid | |
SelectTeamsWindow | |
ServiceControl | |
SolutionVisualizerForm | |
SpherePrimitive | Geometric primitive class for drawing spheres. |
TeamControl | |
TeamRating | |
TrackGenerator | Interaction logic for TrackGenerator.xaml |
TrackSelector | Interaction logic for TrackSelector.xaml |
TravellingSalesmanProblemView | Interaction logic for MainWindow.xaml |
VertexPositionNormal | Custom vertex type for vertices that have just a position and a normal, without any texture coordinates. |
VisualizerDateTime | |
VisualizerForm | |
VisualizerForm.Bound | |
VisualizerForm.color | |
VisualizerForm.zoom | |
VisualizerGame | This is the main type for your game |