Name | Description |
---|---|
FRBPanel | |
GraphicsDeviceControl | Custom control uses the XNA Framework GraphicsDevice to render onto a Windows Form. Derived classes can override the Initialize and Draw methods to add their own drawing code. |
GraphicsDeviceService | Helper class responsible for creating and managing the GraphicsDevice. All GraphicsDeviceControl instances share the same GraphicsDeviceService, so even though there can be many controls, there will only ever be a single underlying GraphicsDevice. This implements the standard IGraphicsDeviceService interface, which provides notification events for when the device is reset or disposed. |
ModelViewControl |