Name |
Description |
AffineTransform |
A transformation composed of a linear transformation and a translation. |
ConvexHullHelper |
Processes vertex data into convex hulls. |
MathChecker |
Contains conditional extensions to check for bad values in various structures. |
Matrix2x2 |
2 row, 2 column matrix. |
Matrix2x3 |
2 row, 3 column matrix. |
Matrix3x2 |
3 row, 2 column matrix. |
Matrix3x3 |
3 row, 3 column matrix. |
Quaternion |
Provides XNA-like quaternion support. |
RayHit |
Contains ray hit data. |
RigidTransform |
Transform composed of a rotation and translation. |
SpinLock |
Synchronizes using a busy wait. Take care when using this; if the critical section is long or there's any doubt about the use of a busy wait, consider using Monitor locks or other approaches instead. Replaces the .NET SpinLock on PC and provides its functionality on the Xbox360. |
Toolbox |
Helper class with many algorithms for intersection testing and 3D math. |