Method | Description | |
---|---|---|
DirectionalVector ( MyoSharp.Math.Vector3F v ) : MyoSharp.Math.Vector3F | ||
FromQuaternion ( MyoSharp.Math.QuaternionF q ) : MyoSharp.Math.Vector3F | ||
Pitch ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F | ||
PixelFromVector ( MyoSharp.Math.Vector3F v ) : Point | ||
RotateX ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F | ||
RotateY ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F | ||
RoundTo90 ( MyoSharp.Math.Vector3F v ) : MyoSharp.Math.Vector3F | ||
RoundTo90 ( float f ) : float | ||
Yaw ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F |
Method | Description | |
---|---|---|
DegreeToRadian ( float angle ) : float |
public static DirectionalVector ( MyoSharp.Math.Vector3F v ) : MyoSharp.Math.Vector3F | ||
v | MyoSharp.Math.Vector3F | |
return | MyoSharp.Math.Vector3F |
public static FromQuaternion ( MyoSharp.Math.QuaternionF q ) : MyoSharp.Math.Vector3F | ||
q | MyoSharp.Math.QuaternionF | |
return | MyoSharp.Math.Vector3F |
public static Pitch ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F | ||
v1 | MyoSharp.Math.Vector3F | |
rad | double | |
return | MyoSharp.Math.Vector3F |
public static PixelFromVector ( MyoSharp.Math.Vector3F v ) : Point | ||
v | MyoSharp.Math.Vector3F | |
return | Point |
public static RotateX ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F | ||
v1 | MyoSharp.Math.Vector3F | |
rad | double | |
return | MyoSharp.Math.Vector3F |
public static RotateY ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F | ||
v1 | MyoSharp.Math.Vector3F | |
rad | double | |
return | MyoSharp.Math.Vector3F |
public static RoundTo90 ( MyoSharp.Math.Vector3F v ) : MyoSharp.Math.Vector3F | ||
v | MyoSharp.Math.Vector3F | |
return | MyoSharp.Math.Vector3F |
public static Yaw ( MyoSharp.Math.Vector3F v1, double rad ) : MyoSharp.Math.Vector3F | ||
v1 | MyoSharp.Math.Vector3F | |
rad | double | |
return | MyoSharp.Math.Vector3F |