Method | Description | |
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SetConfigEnable ( bool newVal ) : void | ||
StartListening ( ) : void | ||
StopListening ( ) : void | ||
TelnetMainServer ( ) : System | ||
Update ( ) : void |
Method | Description | |
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GetPermanentListenPermission ( ) : bool |
Return the user's permanent ("don't remind me again") status for the permission to have telnet listen turned on. This is stored in the kOS settings file and presumed to have a value of false if the setting is missing entirely from the file (which it will be the first time the user runs a version of the mod with this code in it.)
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GetPermanentRealIPPermission ( ) : bool |
Return the user's permanent ("don't remind me again") status for the permission to have the telnet server listen to an address other than loopback. (false = please restrict to only loopback.) The permission will be stored in the kOS settings file and will be presumed to be set to false if the setting is missing from the file (as it will be the first time the user runs a version of the mod with this code in it.
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GetRealAddress ( ) : |
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OnDestroy ( ) : void |
Kill listener and all spawned singleton servers when the game is quitting and making me go away. Without this the game can hang forever when attempting to do a hard-quit, because the threads of the child singleton servers are still running.
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OnGUI ( ) : void | ||
OptInOnGui ( int id ) : void | ||
RealIPOnGui ( int id ) : void | ||
SetPermanentListenPermission ( bool newValue ) : void |
Change the permanent ("don't remind me again") status of the permission in the kOS settings file.
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SetPermanentRealIPPermission ( bool newValue ) : void |
Change the permanent ("don't remind me again") status of the permission in the kOS settings file.
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SingletonStopped ( kOS.UserIO.TelnetSingletonServer telnet ) : void |
public SetConfigEnable ( bool newVal ) : void | ||
newVal | bool | |
return | void |