Method | Description | |
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DrawText ( Vector2 pos, |
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DrawText ( Vector2 pos, string text, Color color ) : void | ||
Font ( string font, uint size ) : System | ||
MeasureString ( string s ) : Vector2 |
Method | Description | |
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CreateChar ( char c ) : |
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CreateStringTexture ( string s ) : jxGameFramework.Data.Character[] | ||
DrawText ( |
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DrawText ( |
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GetCharBitmap ( uint c ) : Tao.FreeType.FT_GlyphSlotRec | ||
PreMultiplyAlphas ( Microsoft.Xna.Framework.Graphics.Texture2D ret ) : void |
public DrawText ( Vector2 pos, |
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pos | Vector2 | |
rect | ||
text | string | |
color | Color | |
return | void |
public DrawText ( Vector2 pos, string text, Color color ) : void | ||
pos | Vector2 | |
text | string | |
color | Color | |
return | void |
public Font ( string font, uint size ) : System | ||
font | string | |
size | uint | |
return | System |