Property | Type | Description | |
---|---|---|---|
m_opl | IInstanceMember | ||
m_opr | IInstanceMember |
Method | Description | |
---|---|---|
IsValid ( behaviac.Agent pAgent, behaviac.BehaviorTask pTask ) : bool | ||
IterateIt ( behaviac.Agent pAgent, int index, int &count ) : bool | ||
decompose ( behaviac.BehaviorNode node, behaviac.PlannerTaskComplex seqTask, int depth, behaviac.Planner planner ) : bool |
Method | Description | |
---|---|---|
createTask ( ) : behaviac.BehaviorTask | ||
load ( int version, string agentType, List properties ) : void |
public IsValid ( behaviac.Agent pAgent, behaviac.BehaviorTask pTask ) : bool | ||
pAgent | behaviac.Agent | |
pTask | behaviac.BehaviorTask | |
return | bool |
public IterateIt ( behaviac.Agent pAgent, int index, int &count ) : bool | ||
pAgent | behaviac.Agent | |
index | int | |
count | int | |
return | bool |
protected createTask ( ) : behaviac.BehaviorTask | ||
return | behaviac.BehaviorTask |
public decompose ( behaviac.BehaviorNode node, behaviac.PlannerTaskComplex seqTask, int depth, behaviac.Planner planner ) : bool | ||
node | behaviac.BehaviorNode | |
seqTask | behaviac.PlannerTaskComplex | |
depth | int | |
planner | behaviac.Planner | |
return | bool |
protected load ( int version, string agentType, List properties ) : void | ||
version | int | |
agentType | string | |
properties | List | |
return | void |