Method | Description | |
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CallFunction ( Function function, IEntity caller ) : void | ||
CastNano ( int nanoId, SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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ChangeVisualFlag ( int visualFlag ) : bool |
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ChatCommand ( string command, SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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CombineItems ( SmokeLounge.AOtomation.Messaging.GameData.Identity sourceItem, SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem ) : bool |
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ContainerAddItem ( int sourceContainerType, int sourcePlacement, SmokeLounge.AOtomation.Messaging.GameData.Identity target, int targetPlacement ) : bool |
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DeleteItem ( int container, int slotNumber ) : bool |
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Dispose ( ) : void | ||
DoFollow ( ) : void | ||
Follow ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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GetTargetInfo ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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IsFollowing ( ) : bool | ||
JoinItemStack ( SmokeLounge.AOtomation.Messaging.GameData.Identity sourceItem, SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem ) : bool |
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Login ( ) : bool |
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LogoffCharacter ( ) : void | ||
Logout ( ) : bool |
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LookAt ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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Move ( int moveType, Coordinate newCoordinates, CellAO.Core.Vector.Quaternion heading ) : bool |
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MoveTo ( SmokeLounge.AOtomation.Messaging.GameData.Vector3 destination ) : void | ||
PlayerController ( IZoneClient client ) : System | ||
Run ( ) : void | ||
Search ( ) : bool |
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SendChangedStats ( ) : void |
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SendChatText ( string text ) : void | ||
Sneak ( ) : bool |
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SocialAction ( SocialAction action, byte parameter1, byte parameter2, byte parameter3, byte parameter4, int parameter5 ) : bool |
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SplitItemStack ( SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem, int stackCount ) : bool |
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Stand ( ) : bool |
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StartPatrolling ( ) : void | ||
StopLogout ( ) : bool |
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StopMovement ( ) : void | ||
TeamInvite ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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TeamJoinAccepted ( SmokeLounge.AOtomation.Messaging.GameData.Identity newTeamMember ) : bool |
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TeamJoinRejected ( SmokeLounge.AOtomation.Messaging.GameData.Identity rejectingIdentity ) : bool |
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TeamJoinReply ( bool accept, SmokeLounge.AOtomation.Messaging.GameData.Identity requester ) : bool |
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TeamJoinRequest ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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TeamKickMember ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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TeamLeave ( ) : bool |
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Trade ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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TradeSkillBuildPressed ( SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem ) : bool |
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TradeSkillSourceChanged ( int inventoryPageId, int slotNumber ) : bool |
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TradeSkillTargetChanged ( int inventoryPageId, int slotNumber ) : bool |
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TransferTeamLeadership ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool |
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UseItem ( SmokeLounge.AOtomation.Messaging.GameData.Identity itemPosition ) : bool |
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UseStatel ( SmokeLounge.AOtomation.Messaging.GameData.Identity identity, EventType eventType = EventType.OnUse ) : bool | ||
Walk ( ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
public CallFunction ( Function function, IEntity caller ) : void | ||
function | Function | |
caller | IEntity | |
return | void |
public CastNano ( int nanoId, SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
nanoId | int | /// |
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public ChangeVisualFlag ( int visualFlag ) : bool | ||
visualFlag | int | /// |
return | bool |
public ChatCommand ( string command, SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
command | string | /// |
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public CombineItems ( SmokeLounge.AOtomation.Messaging.GameData.Identity sourceItem, SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem ) : bool | ||
sourceItem | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
targetItem | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public ContainerAddItem ( int sourceContainerType, int sourcePlacement, SmokeLounge.AOtomation.Messaging.GameData.Identity target, int targetPlacement ) : bool | ||
sourceContainerType | int | /// |
sourcePlacement | int | /// |
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
targetPlacement | int | /// |
return | bool |
public DeleteItem ( int container, int slotNumber ) : bool | ||
container | int | /// |
slotNumber | int | /// |
return | bool |
public Follow ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public GetTargetInfo ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public JoinItemStack ( SmokeLounge.AOtomation.Messaging.GameData.Identity sourceItem, SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem ) : bool | ||
sourceItem | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
targetItem | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public LookAt ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public Move ( int moveType, Coordinate newCoordinates, CellAO.Core.Vector.Quaternion heading ) : bool | ||
moveType | int | /// |
newCoordinates | Coordinate | /// |
heading | CellAO.Core.Vector.Quaternion | /// |
return | bool |
public MoveTo ( SmokeLounge.AOtomation.Messaging.GameData.Vector3 destination ) : void | ||
destination | SmokeLounge.AOtomation.Messaging.GameData.Vector3 | |
return | void |
public PlayerController ( IZoneClient client ) : System | ||
client | IZoneClient | |
return | System |
public SocialAction ( SocialAction action, byte parameter1, byte parameter2, byte parameter3, byte parameter4, int parameter5 ) : bool | ||
action | SocialAction | /// |
parameter1 | byte | /// |
parameter2 | byte | /// |
parameter3 | byte | /// |
parameter4 | byte | /// |
parameter5 | int | /// |
return | bool |
public SplitItemStack ( SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem, int stackCount ) : bool | ||
targetItem | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
stackCount | int | /// |
return | bool |
public TeamInvite ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public TeamJoinAccepted ( SmokeLounge.AOtomation.Messaging.GameData.Identity newTeamMember ) : bool | ||
newTeamMember | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public TeamJoinRejected ( SmokeLounge.AOtomation.Messaging.GameData.Identity rejectingIdentity ) : bool | ||
rejectingIdentity | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public TeamJoinReply ( bool accept, SmokeLounge.AOtomation.Messaging.GameData.Identity requester ) : bool | ||
accept | bool | /// |
requester | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public TeamJoinRequest ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public TeamKickMember ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public Trade ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public TradeSkillBuildPressed ( SmokeLounge.AOtomation.Messaging.GameData.Identity targetItem ) : bool | ||
targetItem | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public TradeSkillSourceChanged ( int inventoryPageId, int slotNumber ) : bool | ||
inventoryPageId | int | /// |
slotNumber | int | /// |
return | bool |
public TradeSkillTargetChanged ( int inventoryPageId, int slotNumber ) : bool | ||
inventoryPageId | int | /// |
slotNumber | int | /// |
return | bool |
public TransferTeamLeadership ( SmokeLounge.AOtomation.Messaging.GameData.Identity target ) : bool | ||
target | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public UseItem ( SmokeLounge.AOtomation.Messaging.GameData.Identity itemPosition ) : bool | ||
itemPosition | SmokeLounge.AOtomation.Messaging.GameData.Identity | /// |
return | bool |
public UseStatel ( SmokeLounge.AOtomation.Messaging.GameData.Identity identity, EventType eventType = EventType.OnUse ) : bool | ||
identity | SmokeLounge.AOtomation.Messaging.GameData.Identity | |
eventType | EventType | |
return | bool |