C# Class WaveEngine.Components.UI.BorderRenderer

Draw a simple border over controls
Inheritance: Drawable2D
ファイルを表示 Open project: WaveEngine/Components

Private Properties

Property Type Description

Public Methods

Method Description
BorderRenderer ( ) : System

Initializes a new instance of the BorderRenderer class.

BorderRenderer ( System.Color color ) : System

Initializes a new instance of the BorderRenderer class.

BorderRenderer ( string name, Type layerType, System.Color color ) : System

Initializes a new instance of the BorderRenderer class.

Draw ( System.TimeSpan gameTime ) : void

Allows to perform custom drawing.

This method will only be called if all the following points are true: The parent of the owner Entity of the Drawable cascades its visibility to its children and it is visible. The Drawable is active. The owner Entity of the Drawable is active and visible.

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Releases unmanaged and - optionally - managed resources.

Method Details

BorderRenderer() public method

Initializes a new instance of the BorderRenderer class.
public BorderRenderer ( ) : System
return System

BorderRenderer() public method

Initializes a new instance of the BorderRenderer class.
public BorderRenderer ( System.Color color ) : System
color System.Color The color.
return System

BorderRenderer() public method

Initializes a new instance of the BorderRenderer class.
public BorderRenderer ( string name, Type layerType, System.Color color ) : System
name string The name.
layerType System.Type Type of the layer.
color System.Color The color.
return System

Dispose() protected method

Releases unmanaged and - optionally - managed resources.
protected Dispose ( bool disposing ) : void
disposing bool true to release both managed and unmanaged resources; false to release only unmanaged resources.
return void

Draw() public method

Allows to perform custom drawing.
This method will only be called if all the following points are true: The parent of the owner Entity of the Drawable cascades its visibility to its children and it is visible. The Drawable is active. The owner Entity of the Drawable is active and visible.
public Draw ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The elapsed game time.
return void