Method | Description | |
---|---|---|
Triangulate ( ) : int[] |
Triangulate logic
|
|
Triangulator ( |
Constructor
|
Method | Description | |
---|---|---|
Area ( ) : float | ||
InsideTriangle ( |
||
Snip ( int u, int v, int w, int n, int V ) : bool |
public Triangulator ( |
||
points | Points to triangulate | |
return | UnityEngine |