Property | Type | Description | |
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SkipEmptyTypes | bool |
Method | Description | |
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DumpToXml ( ) : void |
Collect all roots, i.e. static fields in all classes and all scripts; then dump all object hierarchy reachable from these roots to file
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GatherFromRootRecursively ( object root, string depth ) : int |
Works through all fields of an object, dumpoing them into xml
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Method | Description | |
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DoStuff ( ) : void | ||
GetTotalLength ( |
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ReportField ( object root, string depth, |
Dumps info on the field in xml. Provides some rough estimate on size taken by its contents, and recursively enumerates fields if this one contains an object reference.
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WriteUnityObjectData ( string depth, |
public GatherFromRootRecursively ( object root, string depth ) : int | ||
root | object | |
depth | string | |
return | int |