C# Class UnityEngine.BitStream

Inheritance: Object
ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
Serialize ( NetworkPlayer &value ) : void
Serialize ( NetworkViewID &viewID ) : void
Serialize ( Quaternion &value, [ maxDelta ) : void
Serialize ( Vector3 &value, [ maxDelta ) : void
Serialize ( bool &value ) : void
Serialize ( char &value ) : void
Serialize ( float &value, [ maxDelta ) : void
Serialize ( int &value ) : void
Serialize ( short &value ) : void

Private Methods

Method Description
INTERNAL_CALL_Serializen ( BitStream self, NetworkViewID &viewID ) : void
INTERNAL_CALL_Serializeq ( BitStream self, Quaternion &value, float maximumDelta ) : void
INTERNAL_CALL_Serializev ( BitStream self, Vector3 &value, float maximumDelta ) : void
Serialize ( Quaternion &value ) : void
Serialize ( Vector3 &value ) : void
Serialize ( float &value ) : void
Serialize ( string &value ) : void
Serializeb ( int &value ) : void
Serializec ( char &value ) : void
Serializef ( float &value, float maximumDelta ) : void
Serializei ( int &value ) : void
Serializen ( NetworkViewID &viewID ) : void
Serializeq ( Quaternion &value, float maximumDelta ) : void
Serializes ( short &value ) : void
Serializev ( Vector3 &value, float maximumDelta ) : void

Method Details

Serialize() public method

public Serialize ( NetworkPlayer &value ) : void
value NetworkPlayer
return void

Serialize() public method

public Serialize ( NetworkViewID &viewID ) : void
viewID NetworkViewID
return void

Serialize() public method

public Serialize ( Quaternion &value, [ maxDelta ) : void
value Quaternion
maxDelta [
return void

Serialize() public method

public Serialize ( Vector3 &value, [ maxDelta ) : void
value Vector3
maxDelta [
return void

Serialize() public method

public Serialize ( bool &value ) : void
value bool
return void

Serialize() public method

public Serialize ( char &value ) : void
value char
return void

Serialize() public method

public Serialize ( float &value, [ maxDelta ) : void
value float
maxDelta [
return void

Serialize() public method

public Serialize ( int &value ) : void
value int
return void

Serialize() public method

public Serialize ( short &value ) : void
value short
return void