C# Class UnityEngine.SocialPlatforms.Local

Inheritance: Object, ISocialPlatform
ファイルを表示 Open project: randomize/VimConfig

Public Methods

Method Description
CreateAchievement ( ) : IAchievement
CreateLeaderboard ( ) : ILeaderboard
LoadAchievementDescriptions ( Action callback ) : void
LoadAchievements ( Action callback ) : void
LoadScores ( string leaderboardID, Action callback ) : void
LoadUsers ( String userIDs, Action callback ) : void
LoadUsers ( string userIDs, Action callback ) : void
Local ( )
ReportProgress ( string id, double progress, Action callback ) : void
ReportProgress ( string id, double progress, Action callback ) : void
ReportScore ( long score, string board, Action callback ) : void
ReportScore ( long score, string board, Action callback ) : void
ShowAchievementsUI ( ) : void
ShowLeaderboardUI ( ) : void

Private Methods

Method Description
CreateDummyTexture ( int width, int height ) : Texture2D
PopulateStaticData ( ) : void
SetLocalPlayerScore ( Leaderboard board ) : void
SortScores ( Leaderboard board ) : void
UnityEngine ( ILeaderboard board ) : bool
UnityEngine ( ILeaderboard board, Action callback ) : void
UnityEngine ( ILocalUser user, Action callback ) : void
VerifyUser ( ) : bool
m__0 ( Score s1, Score s2 )

Method Details

CreateAchievement() public method

public CreateAchievement ( ) : IAchievement
return IAchievement

CreateLeaderboard() public method

public CreateLeaderboard ( ) : ILeaderboard
return ILeaderboard

LoadAchievementDescriptions() public method

public LoadAchievementDescriptions ( Action callback ) : void
callback Action
return void

LoadAchievements() public method

public LoadAchievements ( Action callback ) : void
callback Action
return void

LoadScores() public method

public LoadScores ( string leaderboardID, Action callback ) : void
leaderboardID string
callback Action
return void

LoadUsers() public final method

public final LoadUsers ( String userIDs, Action callback ) : void
userIDs String
callback Action
return void

LoadUsers() public method

public LoadUsers ( string userIDs, Action callback ) : void
userIDs string
callback Action
return void

Local() public method

public Local ( )

ReportProgress() public final method

public final ReportProgress ( string id, double progress, Action callback ) : void
id string
progress double
callback Action
return void

ReportProgress() public method

public ReportProgress ( string id, double progress, Action callback ) : void
id string
progress double
callback Action
return void

ReportScore() public final method

public final ReportScore ( long score, string board, Action callback ) : void
score long
board string
callback Action
return void

ReportScore() public method

public ReportScore ( long score, string board, Action callback ) : void
score long
board string
callback Action
return void

ShowAchievementsUI() public method

public ShowAchievementsUI ( ) : void
return void

ShowLeaderboardUI() public method

public ShowLeaderboardUI ( ) : void
return void