Method |
Description |
|
Add ( Vector3f v ) : void |
|
|
Angle ( Vector3f other ) : double |
|
|
Angle ( Vector3f v1, Vector3f v2 ) : double |
|
|
Cross ( Vector3f v1, Vector3f v2 ) : Vector3f |
|
|
Distance ( Vector3f v ) : float |
|
|
Distance ( Vector3f v1, Vector3f v2 ) : float |
|
|
DistanceSquared ( Vector3f v ) : float |
|
|
DistanceSquared ( Vector3f v1, Vector3f v2 ) : float |
|
|
Div ( Vector3f v ) : void |
|
|
Div ( float s ) : void |
|
|
Dot ( Vector3f v ) : float |
|
|
Dot ( Vector3f v1, Vector3f v2 ) : float |
|
|
Equals ( Vector3f other ) : bool |
|
|
Equals ( object obj ) : bool |
|
|
GetHashCode ( ) : int |
|
|
IsUnitVector ( ) : bool |
|
|
IsUnitVector ( Vector3f v ) : bool |
|
|
Lerp ( Vector3f v1, Vector3f v2, float control ) : Vector3f |
|
|
Lerp ( Vector3f other, float control ) : Vector3f |
|
|
Max ( Vector3f other ) : Vector3f |
|
|
Max ( Vector3f v1, Vector3f v2 ) : Vector3f |
|
|
Min ( Vector3f other ) : Vector3f |
|
|
Min ( Vector3f v1, Vector3f v2 ) : Vector3f |
|
|
Mul ( Vector3f v ) : void |
|
|
Mul ( float s ) : void |
|
|
Normalize ( Vector3f v ) : Vector3f |
|
|
Normalize ( ) : void |
|
|
Sub ( Vector3f v ) : void |
|
|
ToString ( ) : string |
|
|
Vector3f ( float arr ) : System |
|
|
Vector3f ( float x, float y, float z ) : System |
|
|
operator ( ) : Vector3f |
|
|
operator ( ) : bool |
|
|
this ( float i ) : float |
|
|