Method | Description | |
---|---|---|
Draw ( |
||
Particle ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 position, Vector2 velocity, float angle, float angularVelocity, Color color, float size, int ttl ) : System | ||
Update ( ) : void |
public Draw ( |
||
spriteBatch | ||
return | void |
public Particle ( Microsoft.Xna.Framework.Graphics.Texture2D texture, Vector2 position, Vector2 velocity, float angle, float angularVelocity, Color color, float size, int ttl ) : System | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
position | Vector2 | |
velocity | Vector2 | |
angle | float | |
angularVelocity | float | |
color | Color | |
size | float | |
ttl | int | |
return | System |