Property | Type | Description | |
---|---|---|---|
ActorVariant | StringID | ||
CharacterType | short | ||
CommandScriptIndex | short | ||
EmitterBiped | short | ||
EmitterGiant | short | ||
EmitterVehicle | short | ||
FacingI | Angle | ||
FacingJ | Angle | ||
FacingK | Angle | ||
Flags | ushort | ||
InitialEquipment | short | ||
InitialGrenades | InitialGrenadesValue | ||
InitialMovementDistance | float | ||
InitialMovementMode | InitialMovementModeValue | ||
InitialPrimaryWeapon | short | ||
InitialSecondaryWeapon | short | ||
InitialState | StringID | ||
MultiState | List |
||
Name | StringID | ||
PositionX | float | ||
PositionY | float | ||
PositionZ | float | ||
ReferenceFrame | short | ||
SeatType | SeatTypeValue | ||
SquadMemberIndex | short | ||
Unknown | short | ||
Unknown10 | short | ||
Unknown2 | short | ||
Unknown3 | uint | ||
Unknown4 | uint | ||
Unknown5 | short | ||
Unknown6 | short | ||
Unknown7 | uint | ||
Unknown8 | short | ||
Unknown9 | short | ||
Vehicle | short | ||
VehicleVariant | StringID |
public InitialGrenadesValue InitialGrenades | ||
return | InitialGrenadesValue |
public InitialMovementModeValue InitialMovementMode | ||
return | InitialMovementModeValue |