C# Class TagTool.TagDefinitions.GameEngineSettingsDefinition.KingOfTheHillVariant

ファイルを表示 Open project: TheGuardians/TagTool

Public Properties

Property Type Description
Description StringID
Flags uint
GeneralSettings List
HillMovement HillMovementValue
HillMovementOrder HillMovementOrderValue
KillPoints sbyte
MapOverrides List
Name StringID
OffHillPoints sbyte
OnHillPoints sbyte
OnHillTraitProfile StringID
RespawnSettings List
ScoreToWin short
SocialSettings List
TeamScoring TeamScoringValue
UncontestedControlPoints sbyte
Unknown short
Unknown2 short

Property Details

Description public_oe property

public StringID Description
return StringID

Flags public_oe property

public uint Flags
return uint

GeneralSettings public_oe property

public List GeneralSettings
return List

HillMovement public_oe property

public HillMovementValue HillMovement
return HillMovementValue

HillMovementOrder public_oe property

public HillMovementOrderValue HillMovementOrder
return HillMovementOrderValue

KillPoints public_oe property

public sbyte KillPoints
return sbyte

MapOverrides public_oe property

public List MapOverrides
return List

Name public_oe property

public StringID Name
return StringID

OffHillPoints public_oe property

public sbyte OffHillPoints
return sbyte

OnHillPoints public_oe property

public sbyte OnHillPoints
return sbyte

OnHillTraitProfile public_oe property

public StringID OnHillTraitProfile
return StringID

RespawnSettings public_oe property

public List RespawnSettings
return List

ScoreToWin public_oe property

public short ScoreToWin
return short

SocialSettings public_oe property

public List SocialSettings
return List

TeamScoring public_oe property

public TeamScoringValue TeamScoring
return TeamScoringValue

UncontestedControlPoints public_oe property

public sbyte UncontestedControlPoints
return sbyte

Unknown public_oe property

public short Unknown
return short

Unknown2 public_oe property

public short Unknown2
return short