C# Class SimShift.Dialogs.dlMap

ファイルを表示 Open project: nlhans/SimShift Class Usage Examples

Public Methods

Method Description
RenderMap ( Rectangle clip, Graphics g, bool dedicated ) : int
RenderMap ( Rectangle clip, Graphics g, bool dedicated, float &scale ) : int
dlMap ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnPaint ( PaintEventArgs e ) : void

Private Methods

Method Description
Data_DataReceived ( object sender, EventArgs e ) : void
GetLivePoint ( ) : float>.Tuple
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

dlMap_MouseDoubleClick ( object sender, MouseEventArgs e ) : void
dlMap_MouseDown ( object sender, MouseEventArgs e ) : void
dlMap_MouseLeave ( object sender, EventArgs e ) : void
dlMap_MouseMove ( object sender, MouseEventArgs e ) : void
dlMap_MouseUp ( object sender, MouseEventArgs e ) : void
dlMap_MouseWheel ( object sender, MouseEventArgs e ) : void
updatetimer_Tick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

OnPaint() protected method

protected OnPaint ( PaintEventArgs e ) : void
e PaintEventArgs
return void

RenderMap() public static method

public static RenderMap ( Rectangle clip, Graphics g, bool dedicated ) : int
clip Rectangle
g Graphics
dedicated bool
return int

RenderMap() public static method

public static RenderMap ( Rectangle clip, Graphics g, bool dedicated, float &scale ) : int
clip Rectangle
g Graphics
dedicated bool
scale float
return int

dlMap() public method

public dlMap ( ) : System
return System