Method | Description | |
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DisplaySurface ( |
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RefreshDisplayImage ( ) : void |
This is called by whomever is managing the display surface. The effect will be to get the current texture from the image source and render it into the offscreen buffer applying any image filters that may be active.
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public DisplaySurface ( |
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gi | ||
res | ||
imageSource | IHaveTexture | |
return | System |