Method | Description | |
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GetState ( ) : KeyboardState |
Gets the KeyboardState.
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Initialize ( ) : void |
Initializes the input.
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Keyboard ( ) : System.Collections.Generic |
Initializes a new Keyboard class.
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Update ( GameTime gameTime ) : void |
Updates the object.
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Method | Description | |
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GetKeyState ( Keys key ) : bool |
Gets the key state.
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public Keyboard ( ) : System.Collections.Generic | ||
return | System.Collections.Generic |
public Update ( GameTime gameTime ) : void | ||
gameTime | GameTime | The GameTime. |
return | void |