Method | Description | |
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Graphics3DData ( List |
constructor
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RotateX ( bool direction ) : void |
rotate around X axis with default angle
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RotateY ( bool direction ) : void |
rotate around Y axis with default angle
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RotateZ ( bool direction ) : void |
rotate around Z axis with default angle
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SetViewDirection ( ViewDirections viewDirection ) : void |
change the camera direction to the geometry
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Method | Description | |
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FindBBoxCenter ( BoundingBoxXYZ bbox ) : |
find the center of the BoundingBox
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Graphics3DData ( ) : System |
static constructor used to initialize static members
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InitializeBBox ( BoundingBoxXYZ bbox ) : void |
move the BoundingBox to the center of the Coordinate System, modify its size to the size of Geometry's BoundingBox
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UpdateDisplayData ( |
update data according to current UCS
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public Graphics3DData ( List |
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curves | List |
curves represent the wireframe of the 3D geometry |
bbox | BoundingBoxXYZ | oundingBox of the 3D geometry |
return | System |
public RotateX ( bool direction ) : void | ||
direction | bool | minus or positive angle |
return | void |
public RotateY ( bool direction ) : void | ||
direction | bool | minus or positive angle |
return | void |
public RotateZ ( bool direction ) : void | ||
direction | bool | minus or positive angle |
return | void |
public SetViewDirection ( ViewDirections viewDirection ) : void | ||
viewDirection | ViewDirections | camera direction |
return | void |