Property | Type | Description | |
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_initializedCorrectly | bool | ||
restart | bool |
Method | Description | |
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DebugTokenData ( ) : System |
Constructor
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Decrypt ( string cipher ) : string |
Decrypts a given string. Keep in mind that the decrypted string remains in memory and makes your application vulnerable per se. If runtime protection is essential, SecureString should be used. |
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Encrypt ( string plainText ) : string |
Encrypts a given password and returns the encrypted data as a base64 string. This solution is not really secure as we are keeping strings in memory. If runtime protection is essential, SecureString should be used. |
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addDevice ( DebugTokenDialog parent ) : bool |
Add current device to device list.
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createDebugToken ( ) : bool |
Create a new Debug Token for connected device
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getDeviceInfo ( ) : bool |
Get the device Info of the connected device
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refreshDevice ( DebugTokenDialog parent ) : bool |
Refresh current device to device list.
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resetPassword ( ) : bool |
Method | Description | |
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OnPropertyChanged ( string propName ) : void |
Fire the PropertyChnaged event handler on change of property
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Method | Description | |
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getDebugTokenInfo ( ) : bool |
Retrieve debug token details
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isRegistered ( ) : bool |
Get the list of registered devices and display
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p_ErrorDataReceived ( object sender, System e ) : void |
On Error received event handler
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p_OutputDataReceived ( object sender, System e ) : void |
On Data Received event handler
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refreshScreen ( ) : void |
Set all the screen info
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removeDebugToken ( ) : bool |
remove debug token from connected device
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uploadDebugToken ( ) : bool |
Upload Token to connected device
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public Decrypt ( string cipher ) : string | ||
cipher | string | A base64 encoded string that was created
/// through the |
return | string |
public Encrypt ( string plainText ) : string | ||
plainText | string | An unencrypted string that needs /// to be secured. |
return | string |
protected OnPropertyChanged ( string propName ) : void | ||
propName | string | |
return | void |
public addDevice ( DebugTokenDialog parent ) : bool | ||
parent | DebugTokenDialog | |
return | bool |
public refreshDevice ( DebugTokenDialog parent ) : bool | ||
parent | DebugTokenDialog | |
return | bool |
public static bool _initializedCorrectly | ||
return | bool |