Property | Type | Description | |
---|---|---|---|
airshipMainCam | |||
animThrottleMult | float | ||
boostRumbleDurr | float | ||
boostRumbleStr | float | ||
fireShipParticles | |||
pitchForce | float | ||
yawForce | float |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
ClampInputs ( ) : void |
Clamps the input values into the [-1, 1] range.
|
|
FixedUpdate ( ) : void | ||
PlayerFireshipInputs ( float a_Vertical, float a_Horizontal, bool a_select ) : void | ||
ResetTimer ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CalculateTorque ( ) : void |
Calculates the rotation forces on the ship, see the standard assets example for more.
|
|
Rocket ( ) : void |
Moves the player's ship forward with the rocket speed.
|
|
SelectButtonReleased ( ) : bool |
public PlayerFireshipInputs ( float a_Vertical, float a_Horizontal, bool a_select ) : void | ||
a_Vertical | float | |
a_Horizontal | float | |
a_select | bool | |
return | void |
public AirshipCamBehaviour,ProjectStorms airshipMainCam | ||
return |
public GameObject,UnityEngine fireShipParticles | ||
return |