Method | Description | |
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Draw ( |
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ExplosionParticle ( Vector2 position, Vector2 speed, int life, |
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LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
Update ( |
public Draw ( |
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spriteBatch | ||
return | void |
public ExplosionParticle ( Vector2 position, Vector2 speed, int life, |
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position | Vector2 | |
speed | Vector2 | |
life | int | |
manager | ||
return | System |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public Update ( |
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gameTime | ||
return | void |