C# Class OpenSim.OpenSimBase

Common OpenSimulator simulator code
Inheritance: RegionApplicationBase
ファイルを表示 Open project: N3X15/VoxelSim Class Usage Examples

Public Properties

Property Type Description
CreateAccount ConsoleCommand
userStatsURI string

Protected Properties

Property Type Description
m_applicationRegistry IRegistryCore
m_autoCreateClientStack bool
m_clientServers List
m_config OpenSimConfigSource
m_configLoader ConfigurationLoader
m_configSettings ConfigSettings
m_moduleLoader ModuleLoader
m_plugins List
proxyOffset int
proxyUrl string

Public Methods

Method Description
CloseRegion ( Scene scene ) : void

Remove a region from the simulator without deleting it permanently.

CloseRegion ( string name ) : void

Remove a region from the simulator without deleting it permanently.

CreateRegion ( RegionInfo regionInfo, IScene &scene ) : IClientNetworkServer

Execute the region creation process. This includes setting up scene infrastructure.

CreateRegion ( RegionInfo regionInfo, bool portadd_flag, IScene &scene ) : IClientNetworkServer

Execute the region creation process. This includes setting up scene infrastructure.

CreateRegion ( RegionInfo regionInfo, bool portadd_flag, bool do_post_init, IScene &mscene ) : IClientNetworkServer

Execute the region creation process. This includes setting up scene infrastructure.

GetAvatarNumber ( int &usernum ) : void

Get the number of the avatars in the Region server

GetRegionNumber ( int &regionnum ) : void

Get the number of regions

GetRunTime ( string &starttime, string &uptime ) : void

Get the start time and up time of Region server

OpenSimBase ( IConfigSource configSource ) : System

Constructor.

PopulateRegionEstateInfo ( RegionInfo regInfo ) : void

Load the estate information for the provided RegionInfo object.

RemoveRegion ( Scene scene, bool cleanup ) : void
RemoveRegion ( string name, bool cleanUp ) : void
ShutdownSpecific ( ) : void

Performs any last-minute sanity checking and shuts down the region server

handleRestartRegion ( RegionInfo whichRegion ) : void

Protected Methods

Method Description
AddPluginCommands ( ) : void
CreateClientStackManager ( ) : OpenSim.Region.ClientStack.ClientStackManager
CreateScene ( RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, OpenSim.Framework.AgentCircuitManager circuitManager ) : Scene
GetHelpTopics ( ) : List
GetPhysicsScene ( string osSceneIdentifier ) : PhysicsScene
Initialize ( ) : void
LoadConfigSettings ( IConfigSource configSource ) : void
LoadPlugins ( ) : void
ReadExtraConfigSettings ( ) : void
SetupScene ( RegionInfo regionInfo, IClientNetworkServer &clientServer ) : Scene

Create a scene and its initial base structures.

SetupScene ( RegionInfo regionInfo, int proxyOffset, IConfigSource configSource, IClientNetworkServer &clientServer ) : Scene

Create a scene and its initial base structures.

ShutdownClientServer ( RegionInfo whichRegion ) : void
StartupSpecific ( ) : void

Performs startup specific to the region server, including initialization of the scene such as loading configuration from disk.

Private Methods

Method Description
HandleCommanderCommand ( string module, string cmd ) : void
HandleCommanderHelp ( string module, string cmd ) : void
ShutdownRegion ( Scene scene ) : void

Method Details

AddPluginCommands() protected method

protected AddPluginCommands ( ) : void
return void

CloseRegion() public method

Remove a region from the simulator without deleting it permanently.
public CloseRegion ( Scene scene ) : void
scene OpenSim.Region.Framework.Scenes.Scene
return void

CloseRegion() public method

Remove a region from the simulator without deleting it permanently.
public CloseRegion ( string name ) : void
name string
return void

CreateClientStackManager() protected method

protected CreateClientStackManager ( ) : OpenSim.Region.ClientStack.ClientStackManager
return OpenSim.Region.ClientStack.ClientStackManager

CreateRegion() public method

Execute the region creation process. This includes setting up scene infrastructure.
public CreateRegion ( RegionInfo regionInfo, IScene &scene ) : IClientNetworkServer
regionInfo RegionInfo
scene IScene
return IClientNetworkServer

CreateRegion() public method

Execute the region creation process. This includes setting up scene infrastructure.
public CreateRegion ( RegionInfo regionInfo, bool portadd_flag, IScene &scene ) : IClientNetworkServer
regionInfo RegionInfo
portadd_flag bool
scene IScene
return IClientNetworkServer

CreateRegion() public method

Execute the region creation process. This includes setting up scene infrastructure.
public CreateRegion ( RegionInfo regionInfo, bool portadd_flag, bool do_post_init, IScene &mscene ) : IClientNetworkServer
regionInfo RegionInfo
portadd_flag bool
do_post_init bool
mscene IScene
return IClientNetworkServer

CreateScene() protected method

protected CreateScene ( RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, OpenSim.Framework.AgentCircuitManager circuitManager ) : Scene
regionInfo RegionInfo
simDataService ISimulationDataService
estateDataService IEstateDataService
circuitManager OpenSim.Framework.AgentCircuitManager
return OpenSim.Region.Framework.Scenes.Scene

GetAvatarNumber() public method

Get the number of the avatars in the Region server
public GetAvatarNumber ( int &usernum ) : void
usernum int The first out parameter describing the number of all the avatars in the Region server
return void

GetHelpTopics() protected method

protected GetHelpTopics ( ) : List
return List

GetPhysicsScene() protected method

protected GetPhysicsScene ( string osSceneIdentifier ) : PhysicsScene
osSceneIdentifier string
return PhysicsScene

GetRegionNumber() public method

Get the number of regions
public GetRegionNumber ( int &regionnum ) : void
regionnum int The first out parameter describing the number of regions
return void

GetRunTime() public method

Get the start time and up time of Region server
public GetRunTime ( string &starttime, string &uptime ) : void
starttime string The first out parameter describing when the Region server started
uptime string The second out parameter describing how long the Region server has run
return void

Initialize() protected method

protected Initialize ( ) : void
return void

LoadConfigSettings() protected method

protected LoadConfigSettings ( IConfigSource configSource ) : void
configSource IConfigSource
return void

LoadPlugins() protected method

protected LoadPlugins ( ) : void
return void

OpenSimBase() public method

Constructor.
public OpenSimBase ( IConfigSource configSource ) : System
configSource IConfigSource
return System

PopulateRegionEstateInfo() public method

Load the estate information for the provided RegionInfo object.
public PopulateRegionEstateInfo ( RegionInfo regInfo ) : void
regInfo RegionInfo /// A ///
return void

ReadExtraConfigSettings() protected method

protected ReadExtraConfigSettings ( ) : void
return void

RemoveRegion() public method

public RemoveRegion ( Scene scene, bool cleanup ) : void
scene OpenSim.Region.Framework.Scenes.Scene
cleanup bool
return void

RemoveRegion() public method

public RemoveRegion ( string name, bool cleanUp ) : void
name string
cleanUp bool
return void

SetupScene() protected method

Create a scene and its initial base structures.
protected SetupScene ( RegionInfo regionInfo, IClientNetworkServer &clientServer ) : Scene
regionInfo RegionInfo
clientServer IClientNetworkServer
return Scene

SetupScene() protected method

Create a scene and its initial base structures.
protected SetupScene ( RegionInfo regionInfo, int proxyOffset, IConfigSource configSource, IClientNetworkServer &clientServer ) : Scene
regionInfo RegionInfo
proxyOffset int
configSource IConfigSource
clientServer IClientNetworkServer
return Scene

ShutdownClientServer() protected method

protected ShutdownClientServer ( RegionInfo whichRegion ) : void
whichRegion RegionInfo
return void

ShutdownSpecific() public method

Performs any last-minute sanity checking and shuts down the region server
public ShutdownSpecific ( ) : void
return void

StartupSpecific() protected method

Performs startup specific to the region server, including initialization of the scene such as loading configuration from disk.
protected StartupSpecific ( ) : void
return void

handleRestartRegion() public method

public handleRestartRegion ( RegionInfo whichRegion ) : void
whichRegion RegionInfo
return void

Property Details

CreateAccount public_oe property

public ConsoleCommand CreateAccount
return ConsoleCommand

m_applicationRegistry protected_oe property

protected IRegistryCore m_applicationRegistry
return IRegistryCore

m_autoCreateClientStack protected_oe property

protected bool m_autoCreateClientStack
return bool

m_clientServers protected_oe property

protected List m_clientServers
return List

m_config protected_oe property

protected OpenSimConfigSource m_config
return OpenSimConfigSource

m_configLoader protected_oe property

protected ConfigurationLoader m_configLoader
return ConfigurationLoader

m_configSettings protected_oe property

protected ConfigSettings m_configSettings
return ConfigSettings

m_moduleLoader protected_oe property

protected ModuleLoader m_moduleLoader
return ModuleLoader

m_plugins protected_oe property

protected List m_plugins
return List

proxyOffset protected_oe property

protected int proxyOffset
return int

proxyUrl protected_oe property

protected string proxyUrl
return string

userStatsURI public_oe property

public string userStatsURI
return string