C# Class OpenCvSharp.BRISK

BRISK implementation
Inheritance: Feature2D
ファイルを表示 Open project: shimat/opencvsharp

Private Properties

Property Type Description

Public Methods

Method Description
Create ( IEnumerable radiusList, IEnumerable numberList, float dMax = 5.85f, float dMin = 8.2f, IEnumerable indexChange = null ) : BRISK

custom setup

Create ( int thresh = 30, int octaves = 3, float patternScale = 1.0f ) : BRISK

Protected Methods

Method Description
BRISK ( ) : System

BRISK ( IntPtr p ) : System

Dispose ( bool disposing ) : void

Releases the resources

Method Details

BRISK() protected method

protected BRISK ( ) : System
return System

BRISK() protected method

protected BRISK ( IntPtr p ) : System
p System.IntPtr
return System

Create() public static method

custom setup
public static Create ( IEnumerable radiusList, IEnumerable numberList, float dMax = 5.85f, float dMin = 8.2f, IEnumerable indexChange = null ) : BRISK
radiusList IEnumerable
numberList IEnumerable
dMax float
dMin float
indexChange IEnumerable
return BRISK

Create() public static method

public static Create ( int thresh = 30, int octaves = 3, float patternScale = 1.0f ) : BRISK
thresh int
octaves int
patternScale float
return BRISK

Dispose() protected method

Releases the resources
protected Dispose ( bool disposing ) : void
disposing bool /// If disposing equals true, the method has been called directly or indirectly by a user's code. Managed and unmanaged resources can be disposed. /// If false, the method has been called by the runtime from inside the finalizer and you should not reference other objects. Only unmanaged resources can be disposed. ///
return void