C# Class Nuaj.Cirrus.Utility.TextureFilePOM

This class supports loading and saving POM image files which are usually the direct result of a DirectX Map() call It has an homonym class in the GodComplex C++ project and as such should always mirror the C++ class if the format is to ever change...
ファイルを表示 Open project: Patapom/GodComplex

Public Properties

Property Type Description
m_ArraySizeOrDepth int
m_Content byte[][]
m_Format DXGI_FORMAT
m_Height int
m_MipsCount int
m_MipsDescriptors MipDescriptor[]
m_Type TYPE
m_Width int

Public Methods

Method Description
Load ( FileInfo _FileName ) : void
Save ( FileInfo _FileName ) : void

Method Details

Load() public method

public Load ( FileInfo _FileName ) : void
_FileName System.IO.FileInfo
return void

Save() public method

public Save ( FileInfo _FileName ) : void
_FileName System.IO.FileInfo
return void

Property Details

m_ArraySizeOrDepth public_oe property

public int m_ArraySizeOrDepth
return int

m_Content public_oe property

public byte[][] m_Content
return byte[][]

m_Format public_oe property

public DXGI_FORMAT m_Format
return DXGI_FORMAT

m_Height public_oe property

public int m_Height
return int

m_MipsCount public_oe property

public int m_MipsCount
return int

m_MipsDescriptors public_oe property

public MipDescriptor[] m_MipsDescriptors
return MipDescriptor[]

m_Type public_oe property

public TYPE m_Type
return TYPE

m_Width public_oe property

public int m_Width
return int