Method | Description | |
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CheckFormatCompliance ( string p_strPath ) : FormatConfidence |
Determines if the specified file in a mod that conforms to the current format.
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CreateMod ( string p_strPath, IGameMode p_gmdGameMode ) : IMod |
Creates a mod from the specified file. The specified file must be in the current format. |
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GetModCompressor ( IEnvironmentInfo p_eifEnvironmentInfo ) : IModCompressor |
Gets a IModCompressor that can compress a source folder into a mod of the current format.
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OModFormat ( IModCacheManager p_mcmModCacheManager, IScriptTypeRegistry p_stgScriptTypeRegistry ) : System |
A simple constructor that initializes the object with the required dependencies.
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public CheckFormatCompliance ( string p_strPath ) : FormatConfidence | ||
p_strPath | string | The path of the file for which it is to be determined whether it confroms /// to the current format. |
return | FormatConfidence |
public CreateMod ( string p_strPath, IGameMode p_gmdGameMode ) : IMod | ||
p_strPath | string | The path of the file from which to create an |
p_gmdGameMode | IGameMode | The game mode creating the mod. |
return | IMod |
public GetModCompressor ( IEnvironmentInfo p_eifEnvironmentInfo ) : IModCompressor | ||
p_eifEnvironmentInfo | IEnvironmentInfo | The application's envrionment info. |
return | IModCompressor |
public OModFormat ( IModCacheManager p_mcmModCacheManager, IScriptTypeRegistry p_stgScriptTypeRegistry ) : System | ||
p_mcmModCacheManager | IModCacheManager | The manager for the current game mode's mod cache. |
p_stgScriptTypeRegistry | IScriptTypeRegistry | The registry of supported script types. |
return | System |