Property | Type | Description | |
---|---|---|---|
FixedFrag | string | ||
FixedVert | string |
Method | Description | |
---|---|---|
CreateRenderTarget ( ) : GLRenderTarget | ||
ProcessTexture ( GLTexture2D baseTexture ) : GLTexture2D |
Peform conversion to grayscale
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UnaryTextureProcessor ( GraphicsInterface gi, int width, int height ) : System | ||
UnaryTextureProcessor ( GraphicsInterface gi, int width, int height, string fragmentString ) : System |
Method | Description | |
---|---|---|
BindBaseTexture ( ) : void | ||
BindRenderTarget ( ) : void | ||
BindShaderProgram ( ) : void | ||
CreateOutputTexture ( int width, int height ) : GLTexture2D | ||
RenderGeometry ( ) : void | ||
SetUniformVariables ( ) : void | ||
UnbindBaseTexture ( ) : void | ||
UnbindRenderTarget ( ) : void | ||
UnbindShaderProgram ( ) : void |
protected CreateOutputTexture ( int width, int height ) : GLTexture2D | ||
width | int | |
height | int | |
return | GLTexture2D |
public CreateRenderTarget ( ) : GLRenderTarget | ||
return | GLRenderTarget |
public ProcessTexture ( GLTexture2D baseTexture ) : GLTexture2D | ||
baseTexture | GLTexture2D | |
return | GLTexture2D |
public UnaryTextureProcessor ( GraphicsInterface gi, int width, int height ) : System | ||
gi | GraphicsInterface | |
width | int | |
height | int | |
return | System |
public UnaryTextureProcessor ( GraphicsInterface gi, int width, int height, string fragmentString ) : System | ||
gi | GraphicsInterface | |
width | int | |
height | int | |
fragmentString | string | |
return | System |